Another November is upon us and that means another release in the Call of Duty franchise. The Call of Duty: Black Ops III release event was held last night around the globe at midnight with many gamers staying up into the wee hours of the morning playing the latest chapter in the Black Ops story arc and Call of Duty Zombies multiplayer game. There were a number of launch events held across Europe and North America, all of which had live streams going on both Twitch and YouTube. Stores also remained open past the midnight hour just so those hardcore fans could get a crack at the game as soon as possible.

The live streams included interviews and game play streams of the single player, multiplayer and Zombies multiplayer components.

Not to be out done by the physical retailers that can stay open past midnight to get a copy into gamers hands right away, Amazon.com was offering midnight delivery for the Call of Duty: Black Ops III release, through Amazon Prime Now that is offered in 20 metropolitan markets across the United States. The amount of copies sold through Prime Now has not been released, but this is another option to get a game on launch day in addition to digital download and fighting the crowds in the middle of the night at retail stores.

The Call of Duty series have seen a downward trend in terms of sales over the past three releases with each release selling less than its predecessor. Activision is hoping to reverse this trend with a return to the familiar Black Ops story arc and the largest Zombies multiplayer game yet to be included in a Call of Duty game. It will be a difficult task though, as this fall seems more chock-full of big name releases than in past years with titles such as Halo 5: Guardians, Fallout 4, and Star Wars Battlefront to name a few, all of which are competing for many of the same gamers.

Be sure to check back in the coming days for our review round up where we’ll summarize many of the Call of Duty Black Ops III reviews, both good and bad as well as give an update on any major problems, bugs or other issues that are common in the early days/weeks of a new game’s release.